//## Operation: CpyString%395AF89C00D5 // Копирует один массив в другой Int CpyString (Char *Dest, // Назначение Char *Source // Источник );
//## Get and Set Operations for Class Attributes (generated)
//## Attribute: Stat%395AF8BB0289 // Общедоступная переменная числа обращений к PrintString const Int get_Stat () const; void set_Stat (Int value);
//## Attribute: Count%395AF8C20148 // Определяет статус определенного объекта const Int get_Count () const; void set_Count (Int value);
// Additional Public Declarations //## begin MyString%395AF70D0321.public preserve=yes //## end MyString%395AF70D0321.public
protected: // Additional Protected Declarations //## begin MyString%395AF70D0321.protected preserve=yes //## end MyString%395AF70D0321.protected
private: //## Get and Set Operations for Class Attributes (generated) //## Attribute: TmpString%395AF8B201E5 // Временный указатель на строковый массив. Можно // использовать в качестве буфера const Char * get_TmpString () const; void set_TmpString (Char * value);
// Additional Private Declarations //## begin MyString%395AF70D0321.private preserve=yes //## end MyString%395AF70D0321.private
private: //## implementation // Data Members for Class Attributes
//## begin MyString::TmpString%395AF8B201E5.attr preserve=no private: Char * {U} Char *TmpString; //## end MyString::TmpString%395AF8B201E5.attr
//## begin MyString::Stat%395AF8BB0289.attr preserve=no public: Int {U} Int Stat; //## end MyString::Stat%395AF8BB0289.attr
//## begin MyString::Count%395AF8C20148.attr preserve=no public: Int {U} Int Count; //## end MyString::Count%395AF8C20148.attr
// Additional Implementation Declarations //## begin MyString%395AF70D0321.implementation preserve=yes //## end MyString%395AF70D0321.implementation }; //## begin MyString%395AF70D0321.postscript preserve=yes //## end MyString%395AF70D0321.postscript
// Class MyString
//## Get and Set Operations for Class Attributes (inline)